USER gains the CHAIN ATTACK CONDITION. -1d MAX to all ATTACKS while ACTIVE. +1d to all DAMAGE. STACKS up to +5d. Using any other PRIMARY ACTION and/or failing to make a successful ATTACK resets the STACK. All successful ATTACKS after the first add to the STACK.
2
STACKS up to +10d.
3
Each successful ATTACK adds +2d instead of +1d to DAMAGE.