10

Chain Attack

Attack

 - 

Rogue

 - 

Shanker

d10 risk die
d10 risk die
d10 risk die
d10 risk die
d10 risk die
d10 risk die
d10 risk die
d10 risk die

0

1

2

3

4

5

6

7

0

19

19

0

19

0

29

1

2

3

4

5

6

7

8

9

US dollar sign
US dollar sign
US dollar sign
US dollar sign
US dollar sign
US dollar sign
US dollar sign
US dollar sign

OR

OR

OR

OR

OR

OR

OR

OR

OR

OR

OR

OR

OR

OR

OR

a11y
a11y
a11y

2

a11y

3R

a11y

E

a11y

5

123456

a11y

12

10

a11y

Must be EN GARDE.

d10 risk die
a11yDEX w COERCION vs. AGI w BLOCK
a11ySTR w POTENCE vs. CON w ENDURANCE
a11y
a11y
a11y
a11y
a11y
a11y
a11y
a11y

1

USER gains the CHAIN ATTACK CONDITION. -1d MAX to all ATTACKS while ACTIVE. +1d to all DAMAGE. STACKS up to +5d. Using any other PRIMARY ACTION and/or failing to make a successful ATTACK resets the STACK. All successful ATTACKS after the first add to the STACK.

2

STACKS up to +10d.

3

Each successful ATTACK adds +2d instead of +1d to DAMAGE.
a11y

T1

P

D

M

R

Q

F